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public interface IBinGrid
Method Summary | |
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IBinGrid |
clone()
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double[] |
getGridCoords()
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long[] |
getLogcialCoords()
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double[] |
getWorldCoords()
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long[] |
gridToLogical(double[] gridXY)
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double[] |
gridToWorld(double[] gridXY)
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double[] |
logicalToGrid(long[] logicalXY)
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double[] |
logicalToWorld(long[] logicalXY)
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void |
setGridCoords(double gx0,
double gy0,
double dx,
double dy)
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void |
setLogicalCoords(long lx0,
long ly0,
long ldx,
long ldy)
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void |
setProjection(int projectionType)
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void |
setWorldCoords(double[] worldXY)
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double[] |
worldToGrid(double[] worldXY)
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long[] |
worldToLogical(double[] worldXY)
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Method Detail |
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IBinGrid clone()
double[] getGridCoords()
long[] getLogcialCoords()
double[] getWorldCoords()
long[] gridToLogical(double[] gridXY)
double[] gridToWorld(double[] gridXY)
double[] logicalToGrid(long[] logicalXY)
double[] logicalToWorld(long[] logicalXY)
void setGridCoords(double gx0, double gy0, double dx, double dy)
void setLogicalCoords(long lx0, long ly0, long ldx, long ldy)
void setProjection(int projectionType)
void setWorldCoords(double[] worldXY)
double[] worldToGrid(double[] worldXY)
long[] worldToLogical(double[] worldXY)
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